Battle of Vimiero    
  21 August 1808   scale: 1:70, weather = fine, start: 8am, dark: 8pm, time scale: 1 game turn = 30 min
 

Background:
On 30 November 1807 General Junot entered Lisbon as part of Napoleon's plan to enforce the continental system on this perennial ally of Britain. The Portuguese Royal family had set sail for Brazil and Junot took possession of the Portuguese capital. Detachments were sent across the country as garrisons and the Portuguese army was largely disbanded. Napoleon decreed a huge levy on the country and its export economy was crippled. Those who complained were executed. While initially patient with the French occupation, the Spanish revolt against the French occupation of their country on 2 May sparked the start of the Portuguese uprising. Armed bands of civilians clashed with French troops, prompting harsh and cruel reprisals. The British government had meanwhile been following the events in the Peninsula and authorised preparations for a military expedition to Portugal upon hearing of the uprising. On 1 August the British started landing an army of approximately 14000 men. Wellington moved the army on Lisbon while Junot regrouped the French army and on 17 August the British clashed with a French Division under Delaborde at Rolica. Delaborde skillfully withdrew and joined up with the main army under Junot. 4 days later the two armies met and Junot attacked Wellington's new British army at Vimiero, full of confidence.

Game Notes:
The French Dragoon regts were reorganised towards a complement of 4 squadrons by adding drafts and using the horses of disbanded Portuguese cavalry. To simulate an assumed resultant drop in quality, one of the dragoon regiments has been downgraded to conscript. Only 264 men from the 4th Swiss inf regiment were present, after a large number had gone over to the British at Rolica, several days earlier, dissatisfied with their French paymasters. 23 French guns were available in 4 batteries. Their allocation is somewhat conjectural. The French cavalry regiments can play to their individual spent factors, as they are usually reassigned to separate commands.

Objectives:
French: defeat the British army and so prevent it from interference in Napoleon's plans.
British: defeat Junot and oust him from Portugal, thereby thwarting Napoleon's economic blockade of Britain and opening a front against him.

Historical outcome:
British victory

 
     
 
 
     
 
FRENCH ARMY uses French system Initiative 2
                    Army
  troop men sub bn status training stands + 1st  skir- Breaking
  type   units art?   class factors fire? mish? Point
 
C-in-C: Gnl de Div Junot poor, rash  
ADC competent, bold  
 
1st Division  
Gnl de Div Delaborde superior, bold  
Brigade Grenier  
3/2nd & 3/4th inf Legere S/O 2173 2   train A 10/8/5   all 5
1 & 2/70th inf de Ligne C/O 2358 2   train A 11/8/6   2 6
Brigade Thomiere  
1 & 2/86th inf de Ligne including C/O 2191 2   train A 10/8/5   2 5
    4th Swiss @ 246 men                    
Foot artillery FA 6x8pdrs         2/1     1
17
2nd Division
Gnl de Div Loison competent, bold
Brigade Solignac
3/12th & 3/15th inf Legere S/O 2558 2   train A 12/9/6   all 6
3/58th inf de Ligne C/O 1428 1   train A 7/5/4   1 4
Brigade Charlot  
3/32nd & 3/82nd inf de Ligne C/O 1997 2   train A 9/7/5   1 5
Foot artillery FA 6x8pdrs         2/1     1
16
Reserve
Gnl de Div Kellerman competent, bold
Brigade Solignac
1 & 2/1st regt of Grenadiers C/O 1050 1   vet A 5/3/2     2
1 & 2/2nd regt of Grenadiers C/O 1050 1   vet A 5/3/2     2
Foot artillery FA 6x8pdrs         1      
4
Cavalry Division
Gen Margaron competent, bold
1st Prov Chasseurs a cheval LC 363 1   consc B 3/-/2   all 2
   including 100 volunteer cav                    
3rd Prov Dragoons MC 640 2   train A 6/5/3     3
4th Prov Dragoons MC 589 2   train A 6/5/3     3
5th Prov Dragoons MC 659 2   consc B 6/5/4     4
Horse artillery HA 5X6pdrs         1      
 
     
 
 
     
 
British ARMY uses Prussian system Initiative 3
                    Army
  troop men sub bn status   stands + 1st  skir- Breaking
  type   units art?     factors fire? mish? Point
 
C-in-C: Lt Gnl Sir A. Wellesley superior, bold  
ADC competent, bold  
 
1st Brigade  
Maj Gnl R Hill (senior to Anstr & Fane) competent, bold  
1/5th Foot C/O 944 1   train   6/5/3   1 3
1/9th Foot C/O 761 1   train   5/4/2     2
1/38th Foot C/O 953 1   train   6/5/3   1 3
7th Brigade 8
Brig Gnl Anstruther (senior to Fane) competent, bold
2/9th Foot C/O 633 1   conscr   5/4/3     3
2/97th Foot C/O 721 1   conscr   5/4/3     3
2/43rd Light Foot S/O 654 1   train   4/3/2   all 2
2/52nd Light Foot S/O 695 1   train   5/4/2   all 2
6th Brigade 10
Brig Gnl Fane competent, bold
1/50th Foot C/O 945 1   train   6/5/3   1 3
5/60th Light  S/O 604 1   train   4/3/2   all 2
2/95tth Rifles S/O 456 1   train   3/2/1   all 1
Artillery 6
16 guns were present in 2.5 companies. 12 of these were with Anstruther and Fane
Foot artillery FA 4x6pdrs         1      
Foot artillery FA 4x6pdrs         1      
Foot artillery FA 4x6pdrs         1      
Cavalry
Lt Col Taylor competent, rash
20th Light Dragoons LC 240 1   vet   2/1/-   all  
Portuguese 6th, 11th & 12th cav LC 299 1   consc   3/-/2     2
2
 
 
 
The following brigades were moved from the hill to the West of the Maceira River to the Eastern side of the Maceira. The marching order is as per the order below. This redeployment may start 3 game turns before French arrive on the table, and may be conducted as hidden movement where there would be no line of sight from the French.
If generals are appointed senior commanders of a group of brigades, then such appointments must come as orders from Sir Arthur Wellesley.
 
 
     
 
2nd Brigade
Maj Gnl R Ferguson competent, bold
36th Foot C/O 591 1   train   4/3/2     2
1/40th Foot C/O 923 1   train   6/5/3   1 3
1/71st Foot S/O 935 1   train   6/5/3   all 3
4th Brigade 8
Brig Gnl Bowes competent, bold
1/6th Foot C/O 943 1   train   6/5/3   1 3
1/32nd Foot C/O 870 1   train   6/5/3   1 3
6
3rd Brigade
Brig Gnl Nightingall competent, bold
29th Foot  C/O 616 1   vet   4/3/1   1 1
1/82nd Foot C/O 904 1   train   6/5/3   1 3
4
8th Brigade
Brig Gnl Acland competent, bold
2nd Foot C/O 731 1   consc   5/4/3     3
20th Foot + 1 coy 95th C/O 601 1   train   4/3/2   1 2
5
5th Brigade
Brig Gnl C. Craufurd competent, bold
1/45th Foot C/O 915 1   train   6/5/3   1 3
91st - Argyll Highlanders Foot C/O 917 1   vet   6/4/2   1 2
5
Portuguese
Lt Col Trant competent, bold
12th, 21st & 24th Line inf C/O 1514 3   consc   11/9/6     6
Porto Cazadores S/O 562 1   consc   4/-/3   all 3
9
Artillery
The remaining 4 guns can be allocated at your discretion.
Foot artillery FA 4x6pdrs         1      
Game Note:
Brig Gnl C. Craufurd is not to be confused with Robert 'Black Bob' Craufurd.
 
 
 
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